David Lara sent me an email about a very old school game he ported named L’Abbaye des Morts . The 2d platform game is freeware and the ported and rewritten game is also under the free source GPLv3 license. An obsolete videogame for a dark passage of history In the 13th century, the Cathars, who […]
Archive for December, 2012
l’Abbaye Des Morts GNU/Linux Port – Released !
Posted: 31st December 2012 by Maxim Bardin in UncategorizedTags: FREE, l'Abbaye des Morts, old school, Platform
Only 5 More Hours To Fund Telepath Tactics !
Posted: 29th December 2012 by Maxim Bardin in UncategorizedTags: Telepath Tactics
Telepath Tactics is a turn-based tactical RPG in the tradition of Fire Emblem and Disgaea. It features a single player campaign with well-written characters embroiled in a tale of war and political intrigue, as well as 2-to-6 player multiplayer with support for hotseat play. ~$18,000 of the $25,000 needed was already pledged. We need […]
Salvation Prophecy And I Shall Remain On Groupees Build A Greenlight Bundle !
Posted: 28th December 2012 by Maxim Bardin in UncategorizedTags: Groupees, I Shall Remain, Salvation Prophecy
Groupees “Build A Greenlight Bundle” offers 9 games to choose from (and Desura keys) + many music/sountrack/game bonuses. Most of the games offered are for Windows, BUT at least two of the games will be available for GNU/Linux at some point in the (hopefully) near future. So you can get only those two games+free bonuses […]
Forsaken Fortress Funded, One Day Left To Pledge !
Posted: 21st December 2012 by Maxim Bardin in UncategorizedTags: Forsaken Fortress, Kickstarter, RPG
The post apocalyptic survival game Forsaken Fortress has been funded with one day left to pledge. Currently we got $111,000 (out of the goal of $100,000), but with more funding – more can be done… Stretch goals 105,000: Atomic Squirrel Race officially added.(not a joke)Achieved! 110,000: Free play mode(no story, no ending, no limit)Achieved! 120,000: […]
Help Port Torque 3D To GNU/Linux Via IndieGoGo !
Posted: 21st December 2012 by Maxim Bardin in UncategorizedTags: Game Engine, Indiegogo, T3D, Torque
Help Port Torque 3D To GNU/Linux Via IndieGoGo ! As I’ve wrote before, Torque 3D was released as open source under the MIT license – however fully porting it to GNU/Linux takes time and money. For this purpose the creators of the engine – GarageGames started an IndieGoGo campaign. The goal is to FULLY port […]
Humble Indie Bundle 7 Is Out Now !
Posted: 20th December 2012 by Maxim Bardin in UncategorizedTags: Closure, Dungeon Defenders, Humble Indie Bundle, Legend of Grimrock, Shank, Snapshot, The Binding of Isaac
Humble Indie Bundle 7 has arrived and is guaranteed to keep you entertained all winter long! Pay what you want for The Binding of Isaac (and its DLC, Wrath of the Lamb!), Closure, Shank 2, Snapshot, and the documentary feature film Indie Game: The Movie! If you choose to pay more than the average, you’ll […]
Star Shipping For GNU/Linux Released !
Posted: 6th December 2012 by Maxim Bardin in UncategorizedTags: Star Shipping
Star Shipping which I wrote about now has a GNU/Linux client which you can buy from the official website or via The Ubuntu Software Center. Gameplay Video About In Star shipping Inc. you take the role of the captain of of a cargo ship traveling between star systems to trade goods and commodities in strive […]
Anima – Gate of Memories On Kickstarter
Posted: 5th December 2012 by Maxim Bardin in UncategorizedTags: Anima, Gate of Memories, Kickstarter
Anima Gate of Memories is an action RPG set in the Anima Beyond Fantasy world featuring a deep compelling story and exciting game play. It’s being developed with Unity and will have a native GNU/Linux client. The anima graphics is excellent on 2D and I hope that they can bring it’s glory to 3D too, […]
Days of Dawn is an old school RPG that tries to catch the feeling of the classic games of the 16-bit era with a beautiful much improved HD graphics. Explore a world whose magic just came alive in a beautiful roleplaying game featuring round-based combat and a unique magic system. Wondrous events […]
Retrobooster – Survival Space Platform Shooter
Posted: 3rd December 2012 by Maxim Bardin in UncategorizedTags: Platform, Retrobooster, Shooter, Space
Terry Welsh the developer of Retrobooster let me know about his upcoming survival space platform shooter game (which looks excellent even at this stage of development) Trailer: My name is Terry and I am making Retrobooster, an upcoming 2.5D survival shooter and cave-flyer. It was a hobby project for a long time, but […]