Archive for November, 2009

Frictional Games the developers of the horror Penumbra series recently revealed the title of their next project – Amnesia : The Dark Descent which I wrote about earlier. For this special event I interviewed the developers about their next title. 1. Hello Jens and thank you for the interview, There is a question I ask […]

As you can probably notice I’ve been very busy with my job as a GNU/Linux and Windows System Administrator in the past month and I didn’t have much time to update my blog. But this is hopefully about to change now… I’ve noticed that many people where interested in Dark Salvation from Mangled Eye Studios, […]

I Live, Again…

Posted: 9th November 2009 by Maxim Bardin in Uncategorized
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Today I thought about writing about Blood and it’s remakes, freegamer already did it first (yesterday) but I hope I could add some new stuff he didn’t write about. I’m a huge fan of Blood, yeah that old 3D shooter from 1997. I think that Blood is the best game that used the BUILD engine, […]

GNU/Linux Game Porters Needed !

Posted: 4th November 2009 by Maxim Bardin in Uncategorized
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In the recent years the desktop user-base of the GNU/Linux OS is growing, and with it the demand for native games for this platform. There are some game developers who port their games to GNU/Linux themselves, but some don’t have the time or knowledge for it. Luckily we have a few professional GNU/Linux game porters […]

A few minutes ago I got a news letter from Frictional Games the developers of the Penumbra series about their next title : “During the weekend we finished a demo build of our upcoming game Amnesia: The Dark Descent. “Amnesia? What’s that?” Oh, Sorry, “Amnesia: The Dark Descent” is the final name for our project […]

GNU/Linux Users Pay and Buy More !

Posted: 2nd November 2009 by Maxim Bardin in Uncategorized
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As you might heard 2dboy , the company (of 2 people) behind the indie game World-Of-Goo (WOG) made a birthday sales week, which was extended to 13 days. During the birthday sales users could pay for WOG from 0.1$ to how they valued the game and the company. GNU/Linux desktop users which hold the market […]

Vote For Torchlight GNU/Linux Port !

Posted: 1st November 2009 by Maxim Bardin in Uncategorized
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Sorry for not updating my blog more often, I’ve started big with 3 updates every week but now I don’t post as much as I used to. I still have some good ideas to post about, but the “news” stuff is harder to find those days. If the Windows platform has new games released almost […]