Archive for November, 2010

Tycoon Games Super Bundle !

Posted: 29th November 2010 by Maxim Bardin in Uncategorized
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The visual novels developers, Tycoon Games are having a super bundle sale ! What’s in it? Well, there are the two Heileen games (two visual novels with over 80k words combined), Summer Session (a very fun and replayable dating sim) and Bionic Heart (a fully voiced dark-sexy-creepy sci-fi visual novel with 24 different endings). So […]

Unigine License Giveaway !

Posted: 26th November 2010 by Maxim Bardin in Uncategorized
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Unigine supports GNU/Linux game development with engine license giveaway Have you ever wanted to develop your dream game with the excellent Unigine engine but didn’t have the money to acquire the license ? now is your chance ! Tomsk, Russia – November 25, 2010 – Unigine Corp. announced a competition to support Linux game development. […]

Holarse-Linuxgaming reports that the indie developers Frozenbyte which developed Shadowgrounds and Shadowgrounds Survivor (which were ported to GNU/Linux by Igios and published by LGP) are porting Trine and Trine 2 to GNU/Linux. Reto Schneider even contacted Joel Kinnunen from Frozenbyte to confirm the ports : Hi I write for a German Linuxgaming community (Holarse-Linuxgaming) and […]

Dress-Up Pups Is Coming To GNU/Linux !

Posted: 25th November 2010 by Maxim Bardin in Uncategorized
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The developers of the “Runes of Avalon” series, Anawiki have finally returned to GNU/Linux with their newest title Dress-Up Pups ! Pattie is an animal-lover, working at the Dress-Up Pups fashion agency for dogs. When her boss has to leave town on important business, she’s put in charge of the whole place; it’s a big […]

I’m happy to let you know that the GNU/Linux news and updates website aka The Linux Game Tome is back online. For now this website is a bit outdated (it’s been offline for almost two months), but I have no doubt that it will resume it’s mad amount of updates and become updated as […]

For those of you outside the United States (like myself), Black Friday is the day after the American Thanksgiving holiday that marks the first official shopping day of Christmas. It is the day when retailers offer all kinds of incredible sales opportunities that they hope will put them in the black for the year (enabling […]

It might be an old news as they announced it in March 10, 2010 , but for some reason I haven’t seen it on other GNU/Linux gaming news websites, so better late then never. Involving and Challenging Casual Games of all Genres – Now Compatible with Linux! March 10, 2010: Kristanix Games announces the release […]

Recently I’ve spoken with Krešimir Špes from Cateia Games about their GNU/Linux support. More then a year ago I’ve posted about the puzzle adventure game “The Legend of Crystal Valley”, a GNU/Linux client was promised but due to major difficulties in porting the old engine to GNU/Linux it’s most likely not going to happen (the […]

Garshasp – Looking Good

Posted: 16th November 2010 by Maxim Bardin in Uncategorized
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More then a year ago I’ve posted about the hack-n-slash game made with the FOSS Ogre Game Engine called Garshasp, and even interviewed the developers. Now the game looks even better and you can see the significant improvements at the gameplay video below. The developers of this game, Fanafzar Game Studios have a nice blog […]

Afterfall Moved To UDK

Posted: 9th November 2010 by Maxim Bardin in Uncategorized
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Almost a year ago I’ve posted about the upcoming RPG named Afterfall which is scheduled to be released on Q1 2011. Back then they used the Unigine Engine with their original team which favored GNU/Linux. Time passed and their team changed, without a notice their website now shows the UDK logo – which can only […]