A new milestone of the Humble FrozenByte Bundle is reached and with it, more gifts ! As speculated earlier, the source codes for both Shadowgrounds and SG: Survivor games. The level editor for Trine, which has been on the fan wishlist for long. Sneak preview of Splot. To this date ~860,000 USD have been collected. […]
Posts Tagged ‘Trine’
Shadowgrounds Series Source Code Released And More !
Posted: 25th April 2011 by Maxim Bardin in UncategorizedTags: Humble FrozenByte Bundle, SG: Survivor, Shadowgrounds, Splot, Trine
Frozenbyte Might Release Shadowgrounds Series Source Code
Posted: 15th April 2011 by Maxim Bardin in UncategorizedTags: Frozenbyte, Jack Claw, Shadowgrounds, Splot, Trine
The ability to talk with the Frozenbyte developers via the Humble Frozenbyte Bundle chat has granted me another mini interview and a few insights of things to come… Here is another mini interview I’ve made with Niina from Frozenbyte : LGN: Hello ! Niina/Frozenbyte: Hey! LGN: will you continue the tradition and release the source […]
Trine GNU/Linux Testers Wanted !
Posted: 12th December 2010 by Maxim Bardin in UncategorizedTags: Beta test, Frozenbyte, Trine
Update ! Due to massive amounts of applicants the applications are now closed. Thanks to everyone who participated. Frozenbyte the developers of Shadowgrounds and Trine series are looking for GNU/Linux gamers to test their Trine port ! “We’re looking for Linux users to test an upcoming Linux version of Trine. We need people with at […]
Trine And Trine 2 Are Coming To GNU/Linux !
Posted: 25th November 2010 by Maxim Bardin in UncategorizedTags: Frozenbyte, Shadowgrounds, Shadowgrounds Survivor, Trine, Trine 2
Holarse-Linuxgaming reports that the indie developers Frozenbyte which developed Shadowgrounds and Shadowgrounds Survivor (which were ported to GNU/Linux by Igios and published by LGP) are porting Trine and Trine 2 to GNU/Linux. Reto Schneider even contacted Joel Kinnunen from Frozenbyte to confirm the ports : Hi I write for a German Linuxgaming community (Holarse-Linuxgaming) and […]