Archive for May, 2011

On April 18 Frictional Games joined Valve to celebrate the release of Portal 2 and wrap up our collaboration which has spanned the last few months. During this period we have worked with not only Valve, but an entire range of talented independent developers, to give gamers a unique gaming experience. Together we created a […]

Swingswing Submarine the company that is working on Seasons After Fall (release date : when it’s done), has now released a new game called Blocks That Matter, and soon will port it to GNU/Linux. Blocks That Matter is a puzzle/platformer in which a tiny driller robot travels underground in order to save its creators, kidnapped […]

Caveman Is Coming For GNU/Linux

Posted: 15th May 2011 by Maxim Bardin in Uncategorized
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If you loved the legendary game Lemmings (or the FOSS version Pingus), then you would be happy to learn that a new game named Caveman is being ported to GNU/Linux. Caveman is a game in which the goal is to guide a certain number of Cavemen to the exit on the level. Cavemen enter the […]

Garshasp Developers

Posted: 12th May 2011 by Maxim Bardin in Uncategorized
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At first it was reported that Garshasp is being developed by Fanafzar Game Studios, but now the developers are DeadMage. Our longtime LGN news contributer Hamish Wilson made some research and put some light on the matter : It seems that my questions about the status of Garshasp have been answered. A few weeks back […]

Kot-in-Action™ Creative Artel™ unveils Steel Storm™: Burning Retribution for Linux, Windows and Mac OS X. Del Rio, TX – May 11th 2011 – Today Kot-in-Action™ Creative Artel™ announced that Steel Storm™: Burning Retribution for Linux, Windows and Mac OS X has been released and available worldwide on Steam®, Desura™, Ubuntu Software Center™ and Kot-in-Action™ e-Shoppe […]

Starfarer Alpha Released!

Posted: 5th May 2011 by Maxim Bardin in Uncategorized
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Starfarer is a single-player sandbox style space role-playing game with strategic elements developed by Fractal Softworks The alpha includes 6 combat missions of varying difficulty and a tutorial. The tutorial explains combat & piloting basics, but does not touch on the “warroom” (which is the tactical interface you use to to give orders to your […]