Garshasp Developers

Posted: 12th May 2011 by Maxim Bardin in Uncategorized
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At first it was reported that Garshasp is being developed by Fanafzar Game Studios, but now the developers are DeadMage.
Our longtime LGN news contributer Hamish Wilson made some research and put some light on the matter :

It seems that my questions about the status of Garshasp have been answered. A few weeks back the following was posted on the Ogre website:

“Garshasp: The Monster Slayer”

“In a week from now, the next major Ogre powered game will finally be released. We had the chance to get some up-front information and material that we are happy to share here. So what are we talking about? … The game was developed and published by the studio “DeadMage“, with a core team of nine people: 3 programmers, one concept artist, an 3D modeler, 2 game designers, one sound guy and an animator. Overall 30 people were ultimately involved in the process. Together they worked on it for 3 years, albeit most of the time part time, since the team members had to make a living or study at the same time.”

“PS: Linux port is in development and they are even considering porting it over to XBLA.”

After reading this, I sent an email to Dead Mage asking what happened to Fanafzar Sharif Game Studios and why this Iranian game is now being completed by a studio that claims to be based in Pasadena, Texas. They quickly shot back the following reply:

“Hi Hamish,

Thank you for your interest in our game. The studio owners and most team members have moved out of Iran and Fanafzar Games does not operate anymore. The project has been completed by Dead Mage.
The Linux port is being worked on, we hope to have it available soon, fingers crossed :).
Have a good day,

Thanks Hamish for the news report.

The Windows version of Garshap is due to be released this month, and the GNU/Linux port should be finished by the end of the year.