Revenge Of The Cats: Ethernet is a free experimental online multiplayer FPS with unique gameplay: Alternate between the pure energy “ether form” and the physical manifestation called “CAT”. Capture territory and defeat enemies using a multitude of weapons, grenades, and target-seeking discs that can be deflected and steered around corners. The IndieGoGo crowdfunding campaign to […]
Posts Tagged ‘FPS’
Resurrect ROTC: Ethernet As Open-Source Project – One Week Left!
Posted: 25th January 2014 by Maxim Bardin in UncategorizedTags: FPS, Indiegogo, Revenge Of The Cats, ROTC, ROTC: Ethernet
Interview With “Zero Point Software” – The Developer Of “Interstellar Marines: Prologue”
Posted: 8th November 2012 by Maxim Bardin in UncategorizedTags: FPS, Interstellar Marines, Zero Point Software
Zero Point Software who are now having a Kickstarter campaign to fund the development of their realistic FPS “Interstellar Marines: Prologue” agreed for an interview with LinuxGamingNews.org 1. Please tell me about your team ,how many people are you and what each does ? We’re currently two partners working full-time on the project; Kim […]
End Of Days:Infected Vs Mercs GNU/Linux Client In The Works !
Posted: 20th March 2012 by Maxim Bardin in UncategorizedTags: End of Days:Infected Vs Mercs, FPS, Sick Kreations
Some time ago I’ve been contacted by Gabe Kerr, he wanted to tell us about how an indie game developers named “Sick Kreations” who created the game “End of Days:Infected Vs Mercs“, listen to the community and patch/fix/improve their game upon request. However the game currently has only an Xbox client (which doesn’t sound promising), […]
Primal Carnage Dropping The GNU/Linux Port
Posted: 4th October 2010 by Maxim Bardin in UncategorizedTags: FPS, Lukewarm Media, Primal Carnage, UDK, Unigine
Lukewarm Media, The developers of Primal Carnage The dinosaur FPS I’ve wrote about have decided to change engine. Instead of the beautiful Unigine they have moved to the free as beer UDK (Unreal Development Kit). As UDK doesn’t support GNU/Linux, and the UT3 port failed due to unknown reasons, a GNU/Linux port to Primal Carnage […]
Primal Carnage – Humans VS Dinosaurs
Posted: 28th December 2009 by Maxim Bardin in UncategorizedTags: FPS, multiplayer, online, Primal Carnage
Primal Carnage is an upcoming multiplayer first person shooter where the player takes the role of humans or dinosaurs. It is being developed by the new indie studio Luke Warm Media who also developing the “Light Spire: Fortunes Web” mod for Crysis (which might became a stand alone game some time in the future, currently […]
Brink – Unique Immersive FPS
Posted: 10th December 2009 by Maxim Bardin in UncategorizedTags: Bethesda Softworks, Brink, FPS, multiplayer, online, splashdamage
Brink is an upcoming FPS game developed by SplashDamage with the use of id tech 4 modified engine. SplashDamage made several games for id software. Among those games are : Wolfenstein:ET and Wolfenstein MP (Multiplayer) , Doom3 MP and Enemy Territory: Quake Wars. This is however, their first original title without id software’s help (except […]
Natural Selection 2 – Sci-Fi Online RTS/FPS
Posted: 4th October 2009 by Maxim Bardin in UncategorizedTags: FPS, Natural Selection 2, online
Unknown Worlds – the developers of the half-life Mod “Natural Selection” are working on a stand alone sequel using their own new engine. Natural Selection 2 is an immersive, online FPS that pits aliens against humans in a strategic and action-packed struggle for survival. The developers are indeed planing to make a GNU/Linux version : […]
Micro-Warrior : Heal with a Kill
Posted: 1st October 2009 by Maxim Bardin in UncategorizedTags: FPS, Micro-Warrior, Shooter
The long time GNU/Linux supporters ChronicLogic in cooperation with ZeroHourGames are working on a new title named Micro-Warrior. Micro-Warrior could be played like 3dr person shooters and 1st person shooter. In MW you fight viruses inside patients bodies curing them from their diseases. You have many weapons in your arsenal to destroy the weird parasites […]
Dark Salvation – Horror FPS !
Posted: 25th August 2009 by Maxim Bardin in UncategorizedTags: Dark Salvation, FPS, Horror
Dark Salvation is an horror FPS game built with id Tech 3 engine and meant for mature audience. It’s developed by Mangled Eye Studios. In my eyes Dark Salvation demonstrates few things … 1. id software’s GLPed engines are still alive and kicking, and more and more games use their FREE engines. 2. There is […]