Anima – Gate of Memories which I’ve posted about earlier was funded with 33 hours to go and new stretch goals.
Currently ~93,000 was raised, so we can still make it to at least the 1st stretch goal.
We still have a time to make our stretch goals possible.
Here you have a list of our objectives:
$100.000
-10 new skills and powers for each of the characters, including the psy skills trees.
-A new enemy type; Solomon Golems.
-The Wake, An endgame additional dungeon that will serve as a survival mode for players.
-New cutscenes and dialog lines.
-An additional Messenger, Malekith, the Lord of Nightmares, as a boss enemy with its own area, the city of Graven.
$120.000
-10 additional new skills and powers for each of the characters, including divine gifts.
-Four new additional enemy types; elemental lords.
-A high detailed new zone to explore; the city of Archangel.
-A vocal main theme and ending melody.
-New sub-quest missions and additional events.