Archive for August, 2011

Help Fund “In The Dark” !

Posted: 14th August 2011 by Maxim Bardin in Uncategorized
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The indie company Escapement Studios are working on a new unique platform game called In The Dark. They have made some progress and the game looks good already, but they are looking to fund their project to be able to quit their jobs and work on it full time. Currently they managed to get about […]

Kansei Visual Novel Released !

Posted: 11th August 2011 by Maxim Bardin in Uncategorized
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Sake Visual which I’ve posted about earlier has released a new visual novel named Kansei. Kansei is the sequel to Jisei, you can still play it without playing the first game, but you can get a 15% discount if you buy them both. Kansei has an impressive amount of characters and voice actors, so if […]

A while ago I’ve posted about the Color It By Numbers Series, recently it got a new addition – Color It By Numbers – Flowers. Imagine a flower garden that is home to the most beautiful, fragrant flowers in the world. You walk around this garden, admiring their splendor and inhaling the subtle fragrances of […]

TRAUMA Has Been Released !

Posted: 8th August 2011 by Maxim Bardin in Uncategorized
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About two years ago I’ve posted about the Flash Based Point-and-Click Adventure game named TRAUMA. Now it’s been finally released ! ABOUT TRAUMA TRAUMA tells a story of a young woman who survives a car accident. Recovering at the hospital, she has dreams that shed light on different aspects of her identity – such as […]

Bullet Candy For GNU/Linux Released !

Posted: 8th August 2011 by Maxim Bardin in Uncategorized
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Charlies Games the developer of many space shooters has finally ported to GNU/Linux one of his first games, Bullet Candy I’ve recently ported the original Bullet Candy to Linux! It’s the same version that’s on Steam for Windows. Here’s a video of it in action:   I’ve not sold Bullet Candy on this site for […]

HGE Comes To GNU/Linux !

Posted: 7th August 2011 by Maxim Bardin in Uncategorized
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Ryan Gordon who ported many games to GNU/Linux including those of The Humble Indie Bundle #1 #2 and #3 has made a guest post on the Wolfire Blog : This is a guest post from Ryan Gordon, announcing the release of Haaf’s Game Engine (HGE) for Mac and Linux. HGE is the 2d engine that […]

Bundle In A Bundle: HIB2 Now In HIB3!

Posted: 3rd August 2011 by Maxim Bardin in Uncategorized

John Graham from Wolfire writes : The Humble Indie Bundle 2 games: Braid, Osmos, Machinarium, Cortex Command and Revenge of the Titans have just been added to Humble Indie Bundle 3. Everyone who purchased Humble Indie Bundle 3 before 10:30am PST today will automatically see the extra games on their download page. New purchasers will […]

Humble Indie Bundle 3 just got a little better with Steel Storm: Burning Retribution! If you’ve already bought Humble Indie Bundle 3, just go to your download page and it will show up next to your other five games. If you haven’t picked up your bundle yet, be sure to pay what you’d like for […]