Posts Tagged ‘UDK’

Afterfall Moved To UDK

Posted: 9th November 2010 by Maxim Bardin in Uncategorized
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Almost a year ago I’ve posted about the upcoming RPG named Afterfall which is scheduled to be released on Q1 2011. Back then they used the Unigine Engine with their original team which favored GNU/Linux. Time passed and their team changed, without a notice their website now shows the UDK logo – which can only […]

Lukewarm Media, The developers of Primal Carnage The dinosaur FPS I’ve wrote about have decided to change engine. Instead of the beautiful Unigine they have moved to the free as beer UDK (Unreal Development Kit). As UDK doesn’t support GNU/Linux, and the UT3 port failed due to unknown reasons, a GNU/Linux port to Primal Carnage […]