Tagged: Strategy

TheAnicentGoat from the #Freegamer channel at the freenode.net server pointed me to the newly released game Planet M.U.L.E from Turborilla :

Turborilla the developers of the motorcycle racing game Mad Skills Motocross (which also available for GNU/Linux) have released an online economic strategy game named Planet M.U.L.E !
The game is free to play (although not FOSS) and available now on GNU/Linux.

planetmule

Planet M.U.L.E. is an economic strategy game for up to four players connected over the internet or your local network. It is based on one of the earliest multiplayer games of all time: Dan Buntens M.U.L.E. by Ozark Softscape.

With the blessings of the Bunten Family, we are proud to present you the first official internet version since the game was released 26 years ago – and it’s free for anyone to play!

Planet M.U.L.E. presents you the classic multiplayer economic strategy game for 4 players.

In M.U.L.E. you are colonizing an alien planet called Irata and gathering its resources to make money and be prosperous. Players build factories to produce goods which later can be sold to make a profit. The player which has the largest profit at the end of the game is the winner.

From Turborilla developer diary :
“Some days ago we released Planet M.U.L.E. together with Blue Systems. It’s a remake of an old game from 1983 you may not (but should have!) heard of called M.U.L.E.

Some call it the grandfather of all realtime strategy games, while some call it “the best game of all time”. In short it’s a 4 player game about economics where players builds factories to produce goods and sell for high prices to other players. The winner is the player who makes the largest profit.

Simple huh? No. If you haven’t read the manual or seen the (soon to come) instruction video you won’t have a chance to understand this game. It’s probably the genre furthest away from Mad Skills Motocross.

About a year ago Blue Systems contacted us with the idea of a remake, and since then we’ve been working on it. Now it feels great to finally release it. The development has been a bumpy ride where we’ve tried lots of different play styles and graphics. What we settled on is what you can find here: www.planetmule.com .

As I’m writing this Planet M.U.L.E. has over 2600 registered users and the number has been growing steadily since the release. With all the good feedback from the fans we’re now working on getting an update out to improve the game.”

Links
Planet M.U.L.E
Turborilla
Turborilla Developer Diary

Conquest is a simple and fast simultaneous turn based strategy game that is currently in closed beta.
The game will be finished probably early next year and will be available for Linux.

About
Conquest is a simultaneous turn-based online multiplayer strategy game placed in a dark and distant future.
Play the role of a futuristic commander. Divide your armies and conquer the world. Position satellites to reveal your opponents. Launch missiles to annihilate big armies, but watch out for incoming drop pods behind your back.
Standing in your path to victory are other commanders like yourself. Fight them off one by one and prove you are the greatest of the great.
The combination of fast gameplay and randomly generated maps equals to long, restless nights of battles for cities.
Drag and drop your way to victory. Divide and conquer!

Features

Simple, Deep, Balanced Gameplay
Three unit, operation and terrain types make for easy to understand, intuitive mechanics.
Studying a manual is not necessary as all important information is displayed on the fly.
The refined production and battle algorithms take care of things getting too simple and offer a challenge even for hardcore players. Combine units together for interesting effects.
Simultaneous and Fast Turns
No slow, multiple hour long games.
Experience fast turns with automatized production, allowing you to fully focus on commanding your troops. Expect a single match to last about 30 minutes.
Simultaneous turns means that you will never have to wait for other players to act, while also adding another level of depth. “Know your enemy and know yourself and you can fight a hundred battles without disaster.” – Sun Tzu
Randomly Generated Maps
Endless replayability with each match requiring different strategies and bringing you a new experience.
Conquer arctic, desert or tropical worlds.
Competitive and Cooperative Online Play
Play online against your friends, with your friends or participate in ladder and tournament matches.

Screenshots

Links
Conquest
Conquest Wiki
Conquest Forums
Much More Screenshots !

Call of the Kings : The Mirror Black (aka Call of the Warlords 2) is under development from Gamalocus, the development is very slow but a lot of progress has been made so far.
Unfortunately there is still no indication about the release date- but be assured, this game will see the light of day…someday.

Call of the Kings is a java based Strategy game that promises a lot of features like diplomacy, magic, research, many different army unit types, skills and much more…

Setting
The setting of the game is high fantasy in a medieval world where feudal Empires rule the continents, and the noble Houses are engaged in a vicious contest for survival and power.

It is a time of turmoil and with the old emperor at the brink of insanity and leaving no heir, all the nobles of the Realm realize that they have a legal claim to the Imperial Throne. Personal power struggles and treason leave everything – the economy, government and social order – in chaos. The goal of Call of the Kings is to win the Imperial Throne, take control of the Empire and hold it successfully against the other players. To accomplish this, each player controls a noble family of heroes and retainers. Players must rebuild the economy, and fund an army, by creating commerce in their towns, establishing trade routes and political alliances, building monopolies and collecting revenues from vassals.

Features

Persistent Game
Online multiplay. Invite your friends. And then destroy them! Leave the game and come back later to issue new orders. Stay online and command heroes and armies in conquest of regional capitals, dungeons and mines. Each game lasts 3-5 months.

Two Timelines
You participate in the imperial game where you build your infrastructure and power base at a slow strategic pace measured in days. Meanwhile you can send your aunts and uncles to fight on the colonial frontiers where the battles are measured in minutes and hours.

The Empire
Interact with thousands of players in the same game world. Control your main family through the warfare and intrigue of the empire and participate in political decisions on a global scale.

The Colonies
Room for up to 200 players in each colonial game. Each colony has regional capitals available for conquest. The clans that conquer and hold specific colonial frontiers will gain benefits in all other battles till the frontier is lost to another clan.

Massive Warfare
Move armies into combat using more than 160 different troop types of 6 different fantasy races. Recruit heroic hirelings and vicious monsters. Customize them using more than a 100 skills and enchantments.

Realtime
All actions and army movement happens in realtime. However income only arrives once per game month reducing the need for continuous resource micromanagement and increasing the time available for strategy and politics.

Industry & Science
Accumulate Man Labor and invest it in construction and research. The players in a kingdom share the same technology. Improve your weapons and skills. Build a thriving infrastructure.

Cloak & Dagger
Build an underground network of intrigue using underground headquarters, spies, sabotage and assassins. Getting intelligence about the contents of enemy armies and garrisons are critical for your offensive strategy.

Raise a Family
Raise and train your heirs and hirelings. Select professions for your heirs as they grow into adults. Hunt for Dungeons and discover enchanted items.

Feudal System
Climb the ranks of nobility and honor. From Baronet to High Duke, Prince or Monarch. Collect taxes from your minions and share it with your most trusted vassals.

Diplomacy
There’s more to running a kingdom than warfare, and the skilled use of the tactics of diplomacy can lead to great power and influence.
Orc Lord : Matthew K. Nelson In Call of the Kings, your diplomatic options range from making donations to the esteemed Imperial Guilds in your quest for favor through to bestowing titles of nobility to other players. Annex the weak and outlaw your inactive or disloyal vassals.
Join a Clan to get allies and persuade the other players to select you to be their Clan Master or the Clan Elder. Vote about Arch Enemies and share strategies with your clan mates.
Money, troops and equipment can be traded to other players, making alliances of great value. You can focus on trade and commerce building a thriving infrastructure, or secure monopolies and trade centers in multiple cities – including those of your opponents!
At the pinnacle of diplomatic success, you may find yourself a member of the Imperial Council. Here, your vote can influence the law of all Khadoria, decide the punishment of rogue estates, and even determine the fate of entire kingdoms!

Battle
Military force is the muscle underlying all the kingdoms of Khadoria. In managing your armies, you may select from seventy-five different types of combat specialist, and then further customize your fighting force with upgrades to skills and equipment.
Troll Warrior : Thomas Reidy Troll footmen, elven archers and even huge monstrous drakes are just a few of your military options, and with experience, your forces will learn, harden and increase in power! Feel like dominating the oceans of Khadoria? Then build a mighty navy, complete with pirate guilds, artillery and ship-jumping marines!
Unique heroes and army commanders enter battle wielding powerful magic and deadly weapons. The heirs of your noble heroes can be trained as Dragonknights, Wizards, Barbarians, Assassins, Tacticians or Crusaders, and may also claim the noble titles of their fallen lords!

Magic
Magic thrives in Khadoria, but the Laws of Magic can only be mastered by a few. The Ten Laws of Magic include more than seventy-five spells, ranging in power from a simple rainshower to the destruction of cities by earthquake, flood and fire!
Law of Air : Janet Chui In the recesses of your sorcerers’ laboratories, you may breed foul demons or hatch dragon’s eggs bought on the black market. And your scientists may, with the help of wizards, create war machines, flying ships and gigantic hovering citadels.
In your temples, you may make sacrifices to the gods and receive their aid, or perhaps be visited personally by their incarnations!

Subterfuge
All successful rulers have a body of spies, saboteurs and deadly assassins. Underground resistance can be initiated in the cities of other players, allowing for subversive activities like theft, sabotage and propaganda.
Key : Ulrike Kleinert Gold and magic items can be stolen, projects destroyed and ships burned. The city guards are on the lookout for illegal operations, but the best agents will always have a chance of getting close to the king, his heirs and commanders. From there, infiltration, bribery and assassination are amongst your options!
The greedy Lord might even try to use the fear of hired assassins to intimidate his own mercenaries and in that way get away with paying them smaller salaries.
Some wise opponents will be wise to build large walls around their cities, but that wont stop you from sending swift raiders to steal supplies and gold from the unprotected countryside.

Screenshots

Links
Call of the Kings : The Mirror Black
Gamalocus