Tagged: Space Shooter

The Polynomial is a 3D musical ‘space shooter’ game, with non-shooter mode and built in fractal editor. Visuals are generated mathematically and animate to your music or microphone input; there are 4 music-driven animators and 38 arenas to choose from (12 arenas in free demo). You can create your own arenas using built in editor, and you can save your fractal images at any resolution. There are many parameters you can change for entirely new, original look; the number of combinations is astronomical. The Polynomial comes with 50 minutes of excellent soundtrack created by Alexey Lavrov and T.K. ; you can hear fragments of the game soundtrack in the official trailers.

Long description:
The Polynomial is a 3D spaceflight music game with abstract, mathematically generated scenery and models which are set to the music of your choice. You fly around in a very strange universe, shoot the enemies, meet and protect the friends, collect bonuses, fly through wormholes, and so on, all while rocking out to the music.

You can play the music supplied with the game or build a playlist of your own songs; you can even use microphone as music source. The music animation is highly configurable with multiple visualization types.

If shooting up stuff is not your thing, maybe you’ll like using it in editor mode to create unique fractal artwork. Or you can set the difficulty to none and concentrate on all the non-killing action and enjoying the beauty.

The Polynomial features an innovative scoring system. Scoring is based on continuously timed counts of your actions in the past 1, 5, 20, and 60 minutes of your play, as well as on how much you can do in the space of one lifetime without being killed. If you are playing for the score and you screw up early, you can just keep on playing – thanks to the unique continuous scoring. All of the timed counts are running simultaneously and your scores are constantly updated.

There are multiple scoreboards for different types of action, as well as a combined score which rewards you for balanced play. Conversely, if you just like flying around and don’t like shooting, you can try top the scoring in just the flowers you have collected or wormholes you passed through – and if you think you are very bad at this game, you can try to get the high score in number of deaths.



You can buy The Polynomial : Space Of The Music at any price you choose that is nigher then $8.

Thanks again Grzegorz Budny for those great news.

Sun Blast is a new 3D arcade space shooter from Oblone software
It features 3 spaceships to choose from, fast arcade battles, addictive gameplay, great music and loads of enemies to kill !
It costs only $10 for now, and you get all the versions at the price of one – yes, even the PC-BSD version !

Two enemy races launch a devastating attack, foretelling the end of our world!
The only chance for survival is to seek and destroy all enemy starships, which are the main threat.
You will choose the ship that best suits your needs and begin the adventure of your life.
Prepare for combat!


  • Fast-paced arcade space shooter
  • Mesmerizing visuals
  • Top-quality music and sound effects
  • Addictive gameplay
  • Three main ships to choose from, each with unique look and behavior
  • Lots of enemy spaceships to destroy
  • Gigantic starships with powerful weapons, ready to blow up anything that moves
  • Two enemy races to fight against
  • Memorable battlefields, ranging from planet orbits to underground tunnels and infested military bases
  • Multiple challenges with unlimited play time and medal award system
  • Clean power-up system for weapon upgrades and shield
  • Hall of fame, the place to be for best pilots
  • Screenshots


    Thanks to Rustybolts from the GamingOnLinux Forums for letting us know of this game.

    Charlie’s Games is working on a new game called Scoregasm that will also have a native GNU/Linux client like his other games.
    Scoregasm like all his other games is a fast and colorful space shooter with 100’s of enemies, new combo system and multiple paths and endings !

    The interesting thing about this unreleased game is the pre-orders options, as with the other games Charlie lives from donations and depending on how much you donate you get different stuff – and if you donate $50, you will get all of his future games for free – for life !

    Scoregasm is due to come on December(2009)-January(2010).

    Scoregasm is a fun shoot-em-up game current in development. The game is set in a little galaxy comprised of various different arenas that have been invaded by naughty space baddies! It’s your job to sort them out.
    The galaxy is made up of just over 60 different stages, and during a single game you can play up to 20. Each level has 3 possible exits (and some have secret exits too), how many exits appear at the end of the level depends on how well you perform. This means that there are multiple routes through the game, allowing you to play through just your favorite levels, or the levels that will help you get the highest score, or easiest/hardest depending on how much of a masochist you are.
    The crux of the game is based around the combo system, shoot enemies to build up a high combo, but leave it too long between kills and it will start to fall.
    Building up your combo meter does a variety of things, including powering up your shots, adding extra weaponry and increasing the size of your death sphere! Also, each level has different combo targets, which if met will open up exits to new levels in the galaxy.
    If you hit a combo target, the level goes into Scoregasm frenzy mode, and extends 10 seconds! depending on which target you hit, you’ll either get a regular frenzy, or a Super Frenzy – where every enemy you kill turns into a love heart.
    Along with your regular shots and collectible power up pods, you can use your Death Sphere to help you get out of tight spots. Hitting the right mouse button or a joystick shoulder button will activate it, and any enemy inside it’s radius will take massive damage. You can use this to build your combo meter too, and skilled players can use it to turn enemy bullets into high scoring love hearts!
    There will also be a number of different ships to play the game with, each with their own unique features and controls – i.e. a mouse controlled shiny silver orb that kills enemies using lightning/electricity attacks, or the mouse and keyboard/joystick controlled ship from Bullet Candy Perfect as well as others.

    * 60+ levels
    * Multiple paths through the game, and multiple endings
    * Fancy 3D graphics
    * Well over 100 different enemy types
    * Secret levels
    * Unlockable extra stuff
    * Choice of different player ships, each with different controls
    * Lots more…

    The current guesstimated release date for Scoregasm is late December 2009 – January 2010. However, if you want to get in on the action sooner you can make a pre-order donation of one of the amounts below, or just show your support and get a copy of Bullet Candy Perfect now !

    Donate $10 and you’ll get a copy of Scoregasm when it’s released

    Donate $15 and you’ll get a copy of Scoregasm, and access to beta versions of the game before release (first beta will be available on 2nd November)

    Donate $25 and you get a copy of Scoregasm, access to betas and your name in the credits

    Donate $50 and you get a copy of Scoregasm, access to betas, your name in the credits and free copies of every game I release – FOR LIFE!



    Charlie’s Games