Noctemis Platform Horror-Adventure On Kickstarter

Posted on 8th January 2013 in Uncategorized

Noctemis is a mix of adventure classics like Megaman and the legend of Zelda with a unique art style and story driven horror-adventure experience. What is Noctemis?  Noctemis is a side-scrolling platformer Video Game for the PC, Mac, Linux and eventually the Xbox, OUYA, and PS3 target markets. Backstory: Noctemis takes place during the late [...]

l’Abbaye Des Morts GNU/Linux Port – Released !

Posted on 31st December 2012 in Uncategorized

David Lara sent me an email about a very old school game he ported named L’Abbaye des Morts . The 2d platform game is freeware and the ported and rewritten game is also under the free source  GPLv3 license.   An obsolete videogame for a dark passage of history In the 13th century, the Cathars, who [...]

Retrobooster – Survival Space Platform Shooter

Posted on 3rd December 2012 in Uncategorized

Terry Welsh the developer of Retrobooster let me know about his upcoming survival space platform shooter  game (which looks excellent even at this stage of development)   Trailer:   My name is Terry and I am making Retrobooster, an upcoming 2.5D survival shooter and cave-flyer. It was a hobby project for a long time, but [...]

Indie Game Oniken Gets A GNU/Linux Version

Posted on 18th November 2012 in Uncategorized

Oniken is a retro 2d platform game heavily inspired (from the trailer) by the early Ninja Gaiden games (which I spent ours upon hours playing on SNES) You can get it on Desura for $5 starting from 22/11/2012. Mac and GNU/Linux versions of Oniken will be made available this Tuesday November 22th through Desura . [...]

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I Will Survive – On Kickstarter

Posted on 15th November 2012 in Uncategorized

I Will Survive looks like an interesting platform game with dark homer, uncensored adult content, gore and zombies. All animations are made frame by frame, drawn by hand and looks excellent. With ~50 playable characters and ~150 monsters/zombies to kill, this is a huge amount of work. I really don’t know why there are so [...]

Knock-knock – Platform Horror Survival Game

Posted on 5th August 2012 in Uncategorized

Knock-knock is an unique platform horror survival game using the Unity game engine, so a GNU/Linux client is very likely. “We will be able to release the game for iOS and Android devices. Most likely we will be able to release the Linux version of the game as well. It is hard to guarantee it [...]

Clone Wolf: Protector Is Out For GNU/Linux !

Posted on 8th November 2011 in Uncategorized

Clone Wolf: Protector is an interesting 2d platform game with simple “old style” graphics in which you control “Wolf” and his clones and guide them to protect villages and defeat monsters and bosses. About Meet Wolf, a bearded carpenter, who has lost his family and decided to wander the world and protect anyone in distress. [...]

Help Fund “In The Dark” !

Posted on 14th August 2011 in Uncategorized

The indie company Escapement Studios are working on a new unique platform game called In The Dark. They have made some progress and the game looks good already, but they are looking to fund their project to be able to quit their jobs and work on it full time. Currently they managed to get about [...]

Blocks That Matter Coming Soon To GNU/Linux

Posted on 17th May 2011 in Uncategorized

Swingswing Submarine the company that is working on Seasons After Fall (release date : when it’s done), has now released a new game called Blocks That Matter, and soon will port it to GNU/Linux. Blocks That Matter is a puzzle/platformer in which a tiny driller robot travels underground in order to save its creators, kidnapped [...]

Miegakure – A Puzzle Platform In Four Dimensions

Posted on 10th April 2011 in Uncategorized

Miegakure is a platform game where you explore the fourth dimension to solve puzzles. Our world is three-dimensional: width, depth, and height. But what if there was a fourth physical dimension that we cannot see, in addition to the other three? This game is about exploring the consequences of being able to move in four [...]

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