Tagged: Flash

Cameron Bonde aka Vectrex has found an update on the Unity GNU/Linux Exporter that was posted earlier on LGN.

Hey, remember the Unity news I sent a while ago? Well I found an update.
They had said before that yes they are working on a native Linux web plugin exporter, but they said there was no timeline and it was low priority.
However a recent blog post shows two pieces of good news.
First Unity is going to be exporting to the Flash 11 plugin at almost native speeds and it’s shown here working (since Flash 11 exposes low level GPU).
If flash work on the exporter it should mean Unity in browsers on Linux.
But the more interesting bit was I noticed a little addition to the export options :


Looks like they’ve added Linux standalone to the their internal
version. Of course they didn’t mention this at all in the video, but
it looks promising.

Thanks Cameron Bonde aka Vectrex for keeping us up to date with the Unity GNU/Linux support.

Links
Unity GNU/Linux Exporter In Development !
Unity Blog Post

About two years ago I’ve posted about the Flash Based Point-and-Click Adventure game named TRAUMA.
Now it’s been finally released !

ABOUT TRAUMA
TRAUMA tells a story of a young woman who survives a car accident. Recovering at the hospital, she has dreams that shed light on different aspects of her identity – such as the way she deals with the loss of her parents. TRAUMA lets you experience those dreams in an interactive way, reminiscent of Point-and-Click Adventure Games. It builds upon this established formula by introducing a gesture-based interface, real-time 3D technology for dynamic level layouts, unique photographic visuals and a level design philosophy that focuses on creating a rich experience rather than an elaborate puzzle challenge. Combined with the unconventional story, it is aimed to be a compact and deep game for a literate and mature audience.

Screenshots

Gameplay Video

Links
TRAUMA
LGN Post About TRAUMA
Developers Blog

A few months ago I’ve posted that Koonsolo the developers of Mystic Mine are working on a new 2d game engine.
Now a website about their upcoming “Koonsolo RPG Editor” is up and running.
Their game engine will enable non programmers/artists to create their own 2D Flash based games with ease !

More info and demonstrations will be updated on their official website

Create your own online RPG, it’s easy!

No programming or art skills required:
1. Design your game with our editor
2. Press play
3. Play the generated Flash game in your browser

Koonsolo RPG Editor. Easy, fast and powerful.

It’s easy!
Open the Koonsolo Game Editor and start creating your game right away. No need to know how to program or how to create graphics, sounds or music. We provide everything. All you have to do is design your game, press play, and see your game in action.

It’s fast!
There is no faster way to create an online RPG than with the Koonsolo RPG Editor. All technical and artistic details are already handled by us. You can get a working game in less than 5 minutes!

It’s powerful!
For artists or programmers, we offer total control over graphics, sound effects, music and game code. All source code of the game engine is available to you, so you can adapt or extend any functionality you want. The graphics, sounds and music can be customized as you wish.

It’s fun!
Creating games is fun, and it’s even more fun when you don’t need to handle the boring but necessary tasks. We make sure you can enjoy the fun parts of creating your own games, and we will handle the tedious tasks that come along with it.

Why use Koonsolo RPG Editor ?

  • Design the game and don’t worry about the technical details
  • Save time
  • Use professional graphics, sound and music
  • Use a professional game engine
  • Total control over the game engine because it’s open source
  • Possible to use your own graphics, sound or music

Features

  • Easy to use map editor
  • Adapt the game screen size
  • Import RPG Maker resources (Tilesets, sprites, …)
  • Creates Flash SWF files that you can upload to any flash portal such as Kongregate or Newgrounds
  • Professional graphics, sounds, music and game engine included
  • Full access to the source code of the game engine
  • Create online RPG games that feature:
  • XP/Leveling Up
  • Fighting
  • Storyline
  • Magic/Skills Usage
  • Equipment Management
  • Buying/Selling Items
  • Links
    Koonsolo RPG Editor
    Koonsolo
    Mystic Mine
    Koonsolo Is Shifting Its Focus
    More Info On koonsolos Game Editor

    Trauma is a flash based game similar to Machinarium (in technology, not in gameplay or theme), so it should run on any OS.
    It was designed by Krystian Majewski and will be available for free as a “website flash game”, but a “download” and “box” versions will also be available for a fee.

    Trauma is a point-and-click adventure game where the game world is a huge collection of photos which create the world, the player can zoom in (thus revealing new closer photos and details) or out, move to different directions and even draw symbols which do stuff (like revealing a new path or make your character remember details from her past).
    The gameplay is a bit unusual for a flash based game and the awesome narration voiced by Anja Jazeschann really adds to the game.

    TRAUMA tells a story of a young woman who survives a car accident. Recovering at the hospital, she has dreams that shed light on different aspects of her identity – such as the way she deals with the loss of her parents. TRAUMA lets you experience those dreams in an interactive way, reminiscent of Point-and-Click Adventure Games. It builds upon this established formula by introducing a gesture-based interface, real-time 3D technology for dynamic level layouts, unique photographic visuals and a level design philosophy that focuses on creating a rich experience rather than an elaborate puzzle challenge. Combined with the unconventional story, it is aimed to be a compact and deep game for a literate and mature audience.

    TRAUMA will be released by the end of 2009. It will be available for free. It is playable in most Web browsers compatible with the Adobe Flash plug-in. It requires a modern computer (no older than 3 years or so) in order to run smoothly. A downloadable version will be available for a small fee. There will also be a more comprehensive edition available on a physical medium.

    Trauma Gameplay Preview :

    TRAUMA Gameplay Preview from Krystian Majewski on Vimeo.

    (YouTube Version here)

    Screenshots :

    Links
    Trauma
    Designer – Krystian Majewski
    Voiced By – Anja Jazeschann