Anima – Gate of Memories Funded! 33 Hours To Go And New Stretch Goals!

Posted on 13th January 2013 in Uncategorized

Anima – Gate of Memories which I’ve posted about earlier was funded with 33 hours to go and new stretch goals.
Currently ~93,000 was raised, so we can still make it to at least the 1st stretch goal.

We still have a time to make our stretch goals possible.
Here you have a list of our objectives:

 $100.000

-10 new skills and powers for each of the characters, including the psy skills trees.

-A new enemy type; Solomon Golems.

-The Wake, An endgame additional dungeon that will serve as a survival mode for players.

-New cutscenes and dialog lines.

-An additional Messenger, Malekith, the Lord of Nightmares, as a boss enemy with its own area, the city of Graven.

 $120.000

-10 additional new skills and powers for each of the characters, including divine gifts.

-Four new additional enemy types; elemental lords.

-A high detailed new zone to explore; the city of Archangel.

-A vocal main theme and ending melody.

-New sub-quest missions and additional events.

 

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