Legends of Eisenwald is a kickstarter project in the latest stages of development, and as the goal of $50,000 is achieved – it should be out by the end of the year.
The game is inspired by titles like HoMM3, King’s Bounty and Disciples 1-2.
The developers already stated that a GNU/Linux client will be made, but it could take a few months after the game is released.
If they manage to get $100,000 securing the funds to port the game, then they will release a GNU/Linux and MacOS ports at the same time as the Windows version, this also means that they will make a box edition with all 3 versions !

There are 7 days to go and ~$47,000 to gather, but as projects that already made their goal tend to raise money faster in the last days – this goal is achievable.

About this project
Legends of Eisenwald is an original mix of RPG and strategy, with tactical turn based battles and a simple economic model. Rich possibilities of gameplay mechanics allow a player to feel being a hero of different stories ranging from treasure hunt to fighting for the throne. You can follow your game path as a Knight, Mystic or a Baroness and in each case gameplay and story will be partially different.

Game features:

  • Combination of a role playing game and a strategy in right  proportion that can be called a Knight-Errant Simulator.
  • Turn based tactical battles where we managed to get rid of the main enemy of turn based battles – lack of dynamics. There is no moving without striking and every move there is a choice whom to attack and whom to defend. Often an entire battle outcome depends on a decision which makes a battle intense from beginning to end.
  • There are many units with upgrade trees. Each unit can be personalized both with an upgrade as well as with equipment which provides a wide variety of army tuning.
  • There are a lot of weapons and battle spells. Each kind of weapons has its unique features that makes you to utilize it well in a battle.
  • Possibility to conquer castles to increase your power and strengthen your army. Obviously, it is not enough just to occupy castles – they need to be protected from aggressive neighbors.
  • There will be a campaign and some additional missions. In the future we plan to release campaign editor so each player can create his or her own adventure.

And the setting of our game is something we would like to address separately. We feel that all these similar looking fantasy worlds with dragons, necromancers and ancient gods became tiring for many players. The world of Eisenwald is not a fantasy, rather, it’s a world with supernatural elements where many medieval superstitions are actually true. There is divination and alchemy but without fireballs and summoning elementals. There are some magical creatures but they are not the lovely elves. Heroes of our legends are not saving the world and are not participating in the wars between gods. Rather, they are directed by human motivations: by a desire to find glory (and wealth), by blood feud, revenge and even by unrequited love. And no, a night walk in a forest is not advisable, especially during full moon.
 

Combat Video

Screenshots

So if you want that a GNU/Linux client will be released at the same time as the Windows version (AND in Box Edition!), then pledge and help them achieve $100,000 .

Links
Legends of Eisenwald on Kickstarter
Aterdux
Global Map Gameplay

  1. maxztt says:

    I already pledged before coming here and seeing your article.

    I’d like to add, that I communicated with one of the “Legends of Eisenwald” developers and asked whether I could get my box with the GNU/Linux version of the game and he said, that it is entirely possible. (even if I would obviously have to wait about 3 months longer for my box, due to the porting, when the 100k ain’t reached)

    Also please check out http://www.kickstarter.com/projects/crateentertainment/grim-dawn
    and write the developers, that you are interested in a GNU/Linux version, if you are interested in one.
    They most likely won’t reach the 650k or 800k, that they want for a GNU/Linux port (the GNU/Linux port is cheaper than the Mac OS port btw., ask for 200k more for a Mac OS version), but if enough people voice their interest in the GNU/Linux version, they might just port it anyways.

    One of the developers said, that they may take it on after release, if they don’t get the required funding. They don’t want to take out content in favor of a GNU/Linux version though.

    Also write these people http://www.kickstarter.com/projects/1869102574/conquest-2-vyrium-uprising-rts-fans-unite that you want a native GNU/Linux version. After writing with them, they seem inclined to port it, if people show enough interest.

    And finally, http://www.kickstarter.com/projects/69341191/xenonauts will have a GNU/Linux version.
    Apparently many people showed interest via messages. I hope I also made some difference, first asking for a GNU/Linux version, then pledging in the $200 tier and then asking about specifics of the $200 tier while asking about GNU/Linux again.

  2. RollBackPT says:

    Nice i am looking for a good RPG to linux.