“The second episode of Vera Blanc, “Ghost In The Castle”, is officially out. To find more about it, just visit the game official page at http://www.verablanc.com
This time, Vera must investigate a mysterious ghost that is haunting a old castle in the italian town of Bargi. It’s the ghost real or is a myth? is Roberto Anastasi, the man who hired you for this case, hiding something? why Eva and the Master are still following you?
You’ll find answers to all those questions in the second and for now last episode. As I said before, it’s very unlikely that a 3rd chapter of the game will be released in this format, since the production costs are much higher than those of a traditional visual novel, but maybe next year something might change. I would like to make a “real adventure game” based on Vera Blanc character since I think would be perfect for that kind of game.
Imagine something similar to those good old Lucasfilm adventures with many puzzles to solve, less texts to read, and maybe a fully voiced version.
However, first need to finish several other projects I’ve started (many RPGs and otome games) and then next year we’ll see. Meanwhile, if you like the games I’m producing, and if you like the character of Vera Blanc, please buy the game and spread the word so the chances of having a 3rd great episode will increase
So for now, au revoir Vera Blanc. Hopefully she’ll come back next year in a completely new gameplay system, and why not, maybe with a more manga-oriented style!”
You can buy each part for $20 or both parts at $34
Thanks mateo for bringing those great news to LGN.
LGN’s friend GamingOnLinux aka GOL has opened a new GNU/Linux Gaming Forum which is something that we never had before.
Sure, almost every GNU/Linux distribution forum has a gaming section, but it’s usually more about gaming problems that happen to users with that specific distro and rarely about news or general gaming discussion.
We also have the very good FreeGameDev Forums, but it’s goals are different – it’s only for free software and it’s oriented towards the developers and FOSS gaming projects.
Amnesia: The Dark Descent has been released !
For more information and upcoming contest read here.
Helsingborg, Sweden, 27/8 – 2010
We at Frictional Games are happy to announce that Amnesia: The Dark Descent has gone gold. We are extremely pleased with our creation and cannot wait to unleash our bundle of madness on the 8th of September. We feel that we have taken a giant leap forward compared to our previous games, the Penumbra series.
Amnesia: The Dark Descent is a first person horror game with a focus on immersion. It is a game where atmosphere and story comes first. We hope that the game will be a breeze of fresh air, in a genre otherwise populated by “one-man-army action hero” sagas. In Amnesia you are almost completely defenseless, something we believe not only makes the game a lot scarier, but also gives a vastly different experience.
On the 8th of September, an interactive nightmare where reality is a fragile concept awaits.
Do you have what it takes to survive?
Details – Amnesia: The Dark Descent
Available: http://store.frictionalgames.com and most major online retailers.
Platforms: Windows, Mac OS X & Linux.
Languages: English – with localized text for French, German, Italian & Spanish.
Recommended Computer Specifications:
* Windows XP/Vista/7, OS X 10.5.8/10.6.4 or Linux distribution released in 2010.
* NVIDIA GeForce 6 / ATI Radeon HD.
* 2.0 Ghz CPU.
* 2 GB RAM.
* 2.5 GB Free hard disk space. Screenshots
LGN’s friend Hamish Paul Wilson has sent us an update about his project :
The Chzo Mythos gets an update; 1213 and Adventures in the Galaxy of Fantabulous Wonderment are released for Linux
After receiving a generous amount of feedback, I have created an updated build of The Chzo Mythos. Changes included revised documentation as well as the inclusion of libraries libXpm.so.4, libXpm.so.4.11.0 , libgstinterfaces-0.10.so.0, and libgstinterfaces-0.10.so.0.21.0 . This should hopefully solve some issues people were having with the original builds as well as allowing the games to run on more systems. The updated builds took about a day to upload as I was forced to do it over a slow Modem connection, so I seriously hope someone will enjoy the end result of the effort.
Also now available are Linux builds for Ben “Yahtzee” Croshaw’s 1213 series as well as Adventures in the Galaxy of Fantabulous Wonderment. These games were created as a result of Croshaw’s experiments to explore the capabilities of the AGS engine at creating games in different genres. 1213 is an episodic platformer, while Adventures in the Galaxy of Fantabulous Wonderment is a take on a space trading game.
Gaming On Linuxresumed it’s competition after the failed attempt last time. LGN and GOL made competitions back then, asking for news/articles – but sadly it didn’t go well for both of us.
LGN had only 1 contender who won by default, and as far a I know GOL had none.
Then LGN made a second competition asking for a new wordpress theme for the website, but none took part in it.
I really am out of good ideas for competitions people would want to take part it, I don’t want to just giveaway games for free like LGP did recently.
I want to make it more interesting.
GOL now has it’s own contest which is more like a giveaway – but it has a very interesting question :
“Why do you think, you deserve to win it ?”
The best answer will get you Osmos, if you still don’t have it by now.
You just need to register and replay on their website.
Note that the competition ends 10PM GMT Wednesday 1st September
I would be interested to read the answers to this question.
I remember back then when HoN gone retail, one person practically begged for a free account on the forums, many people weren’t impressed and made jokes about him – until one rich guy finally gave him a free account (payed for his account).
Did this person deserve to “win” his account ? that’ a real debate, he was poor and couldn’t afford paying $30, but then again maybe if he had $30 he should have found a better use for it then games, and there are many people like him – so why him ?
That’s a real hard question to answer, why you deserve the game – but GOL isn’t serious about it – it’s more like a giveaway.
You don’t really need to convince him why you deserve it for all people, an interesting answer will do.
I’m actually looking forward for next contest, what will the people need to do to win ?
And the stakes are raising as GOL teaming up with LGP to offer bigger prizes for future competitions.
So what competitions would YOU like to see ?
I know I’ve already asked this question before, but there where so little actual ideas that I need to ask again.
PixelLight is a free source, cross platform 3D engine and framework released under LGPL3 and GPL3 licenses.
PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It’s based on a highly flexible scene graph system that allows you to compose and visualize any type of 3D scene for your application.
PixelLight is written in C++ and has been designed with flexibility and extensibility as one of it’s main goals. Therefore, it’s not only a 3D engine, but a consistent framework that allows you to combine all the components that you need for your application without having to care about the differences of the actual libraries, APIs or operating systems that you are using. The underlying systems and libraries are abstracted by a powerful reflection and component system, which makes it easier and more effective to create applications for different platforms and target components such as rendering, sound, physics, network, scripting and so on.
Finally LGN found a new home under the roof of lgdb.org .
Pheonton has offered us this opportunity to regain the wordpress freedom that LGN missed.
If something would happen to this server LGN could always move back – but as we now have an official domain names : http://www.linuxgamingnews.org and http://www.linuxgamingnews.net you should always find the correct website.
In case you missed the old theme or just don’t like the new theme, I’ve made a poll – vote and be heard !
If you have any suggestions, feel free to comment.
Right, so, obviously this is long overdue, and I take the blame for that, been too easily distracted. But now it’s time. identi.ca/twitter giveaways was obviously the most popular choice at 65% of the votes, so that’s what we’re going to do. For those of you that don’t already follow us, now would be a great time to do so. We’re LGP on identi.ca and L_G_P on twitter. We’re going to be running a retweet giveaway this following Monday, the 23rd, ending on Wednesday the 25th at around 18:00 CET. We will draw one random winner that will be given a free copy of a downloadable LGP game of his or her choice (our current downloadable titles are: X²: The Threat, X³: Reuinion, Sacred: Gold, Jets’N’Guns, Ballistics, Majesty: Gold, Shadowgrounds and Shadowgrounds: Survivor).
If you have any input, suggestions or questions for me, feel free to ask them here in the comments, on IRC (Zero_Dogg in #lgp on irc.freenode.net), via identi.ca/twitter or via e-mail (to eskild at the domain linuxgamepublishing dot com).