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	<title>Comments on: Venetica&#039;s GNU/Linux and MacOS Ports</title>
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	<description>Unique News About GNU/Linux Games</description>
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		<title>By: Max</title>
		<link>http://linuxgamingnews.org/2010/01/31/veneticas-gnulinux-and-macos-ports/#comment-373</link>
		<dc:creator>Max</dc:creator>
		<pubDate>Sun, 31 Jan 2010 19:52:24 +0000</pubDate>
		<guid isPermaLink="false">http://lgn.linux-hardcore.com/?p=1079#comment-373</guid>
		<description>UT3 for Linux being release tomorrow is more likely than Venetica ever comming to Linux. BTW. Maxim, the Primal Carnage website is now up. They have an official forum and so on and soon people will be able to sign up for the beta of PC. Not sure whether it&#039;s a Windows Beta or a Windows and Linux beta. From what I&#039;ve seen so far (they seem to be treating Windows and Linux almost the same) I&#039;d guess that at least a part of the testers will be testing the Linux version.</description>
		<content:encoded><![CDATA[<p>UT3 for Linux being release tomorrow is more likely than Venetica ever comming to Linux. BTW. Maxim, the Primal Carnage website is now up. They have an official forum and so on and soon people will be able to sign up for the beta of PC. Not sure whether it&#8217;s a Windows Beta or a Windows and Linux beta. From what I&#8217;ve seen so far (they seem to be treating Windows and Linux almost the same) I&#8217;d guess that at least a part of the testers will be testing the Linux version.</p>
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		<title>By: Maxim Bardin</title>
		<link>http://linuxgamingnews.org/2010/01/31/veneticas-gnulinux-and-macos-ports/#comment-372</link>
		<dc:creator>Maxim Bardin</dc:creator>
		<pubDate>Sun, 31 Jan 2010 14:52:56 +0000</pubDate>
		<guid isPermaLink="false">http://lgn.linux-hardcore.com/?p=1079#comment-372</guid>
		<description>My original post title was &quot;Venetica unlikely to be ported to GNU/Linux&quot; but I didn&#039;t want to make the situation even more hopeless then it is, that&#039;s why I didn&#039;t add a few more lines about my personal feelings about this game development and ports.
But despite the high costs in the porting, they didn&#039;t say absolute &quot;no&quot; , and it&#039;s not a technological issue - but money (it always is...isn&#039;t it ?).

I am not a programmer, but maybe - just maybe, other solution to the costly middleware could be found and a port could be made by someone (Ryan Gordon - if you reading this, check if you can do something about it).
As DirectX could be replaced by OpenGL, maybe other middleware could be replaced by free/cheap solutions.

But I&#039;m not a programmer and Deck13 are still waiting for the final word from their publishers.</description>
		<content:encoded><![CDATA[<p>My original post title was &#8220;Venetica unlikely to be ported to GNU/Linux&#8221; but I didn&#8217;t want to make the situation even more hopeless then it is, that&#8217;s why I didn&#8217;t add a few more lines about my personal feelings about this game development and ports.<br />
But despite the high costs in the porting, they didn&#8217;t say absolute &#8220;no&#8221; , and it&#8217;s not a technological issue &#8211; but money (it always is&#8230;isn&#8217;t it ?).</p>
<p>I am not a programmer, but maybe &#8211; just maybe, other solution to the costly middleware could be found and a port could be made by someone (Ryan Gordon &#8211; if you reading this, check if you can do something about it).<br />
As DirectX could be replaced by OpenGL, maybe other middleware could be replaced by free/cheap solutions.</p>
<p>But I&#8217;m not a programmer and Deck13 are still waiting for the final word from their publishers.</p>
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		<title>By: Patrick</title>
		<link>http://linuxgamingnews.org/2010/01/31/veneticas-gnulinux-and-macos-ports/#comment-371</link>
		<dc:creator>Patrick</dc:creator>
		<pubDate>Sun, 31 Jan 2010 14:27:46 +0000</pubDate>
		<guid isPermaLink="false">http://lgn.linux-hardcore.com/?p=1079#comment-371</guid>
		<description>When I read &quot;Venetica’s GNU/Linux and MacOS Ports&quot;, my first thought was: &quot;Yes!!! Finally!!!&quot; I really felt a happy feeling inside my body.

Then I read the first sentences and the happy feeling was gone and I thought: &quot;Fuck! Fuck! Fuck!&quot; :(

Well, that&#039;s why you&#039;ve got to take the right decissions when the development of the game starts. Developers start developing a game and only think about a release for Windows and just license DirectX and other kinds of middleware and after the release of the Windows game they start to think about a release for other oprating systems.

I also post in forums of developers to ask for releases for Linux and Mac OS X and it&#039;s always the same: First the Windows version, then we&#039;ll see. No, that&#039;s not the right way. Take those decissions when the game&#039;s still development. A simultaneous is always better than developing a game for one platform and then port it to other platforms.</description>
		<content:encoded><![CDATA[<p>When I read &#8220;Venetica’s GNU/Linux and MacOS Ports&#8221;, my first thought was: &#8220;Yes!!! Finally!!!&#8221; I really felt a happy feeling inside my body.</p>
<p>Then I read the first sentences and the happy feeling was gone and I thought: &#8220;Fuck! Fuck! Fuck!&#8221; <img src='http://linuxgamingnews.org/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>Well, that&#8217;s why you&#8217;ve got to take the right decissions when the development of the game starts. Developers start developing a game and only think about a release for Windows and just license DirectX and other kinds of middleware and after the release of the Windows game they start to think about a release for other oprating systems.</p>
<p>I also post in forums of developers to ask for releases for Linux and Mac OS X and it&#8217;s always the same: First the Windows version, then we&#8217;ll see. No, that&#8217;s not the right way. Take those decissions when the game&#8217;s still development. A simultaneous is always better than developing a game for one platform and then port it to other platforms.</p>
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